Is This the Beginning of the End for ‘Flat’ Content?

Advances in compression, rendering, and head worn displays are combining to finally bring true 3D, multiviewpoint or volumetric video to the mainstream. The revolution in spatial computing is in the early days, but it is on path to supersede the over a century old flat (i.e. 2D) boxed video format.

While tech titans Meta and Apple are pushing photoreal spatial computing software to funnel content and users toward Quest 3 and Vision Pro there’s a growing ecosystem of developers tackling all aspects of the pipeline.

(RSN)

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