There is an inherent tension between tech-enabled accessibility to creation (good), and the ability for that entertainment to become successful (challenging).
Music and other entertainment industries typically have one half of this conversation at a time. On the one hand, their members talk about how technology will make it easier to create more, higher-quality content. They also point to how this should open up opportunities for everyone: from the young person trying their hand at a craft, to a company looking to maximise its revenues. (MIDIA)